Wellbeing Assistant App
Wellbeing Assistant App
This project was part of the final assessment of a Postgraduate Studies program in UX Design. We worked in a group of five students. I was involved in Research and UI/UX Design.
Service
Mobile App
Category
UX/UI & Research
Tool
Figma, Miro, Discord









Case Study
Case Study
Case Study
Discover
Conclusions and hypotheses
Conclusions and hypotheses
Conclusions and hypotheses
Analysis Competitors

Analysis Competitors

Analysis Competitors

Research & Observations

Research & Observations

Research & Observations

2 four-hour observations
Incorrect body posture while working—often hunched, with the head positioned very close to the monitor.
Working in poor lighting.
Hydration issues: the amount of fluids consumed is too small.
Limited face-to-face interaction; numerous conversations with coworkers take place without cameras on, resulting in no direct in-person contact with others.
Breaks are primarily used for eating.
Observed attempts at stretching, but performed without specialized knowledge of the proper technique.
A headache was noted among the observed symptoms.
2 four-hour observations
Incorrect body posture while working—often hunched, with the head positioned very close to the monitor.
Working in poor lighting.
Hydration issues: the amount of fluids consumed is too small.
Limited face-to-face interaction; numerous conversations with coworkers take place without cameras on, resulting in no direct in-person contact with others.
Breaks are primarily used for eating.
Observed attempts at stretching, but performed without specialized knowledge of the proper technique.
A headache was noted among the observed symptoms.
2 four-hour observations
Incorrect body posture while working—often hunched, with the head positioned very close to the monitor.
Working in poor lighting.
Hydration issues: the amount of fluids consumed is too small.
Limited face-to-face interaction; numerous conversations with coworkers take place without cameras on, resulting in no direct in-person contact with others.
Breaks are primarily used for eating.
Observed attempts at stretching, but performed without specialized knowledge of the proper technique.
A headache was noted among the observed symptoms.
Design
Persona / Empathy map

Persona / Empathy map

Persona / Empathy map

How Might We?

How Might We?

How Might We?

Value Proposition Canvas

Value Proposition Canvas

Value Proposition Canvas

Research & Observations

Research & Observations

Research & Observations

Our App

Our App

Our App

User Journey Map
Design
Wireframes

Wireframes

Wireframes

Information Architecture

Information Architecture

Information Architecture

First Usability Tests
First Usability Tests
First Usability Tests



Research & Observations

Research & Observations

Research & Observations

Our App

Our App

Our App

Implement
A/B Test

A/B Test

A/B Test

Usability Tests Using HiFi Wireframes

Usability Tests Using HiFi Wireframes

Usability Tests Using HiFi Wireframes




User Flows - Points

User Flows - Points

User Flows - Points

User Flow - Push Notifications

User Flow - Push Notifications

User Flow - Push Notifications

User Flows - Daily Goals

User Flows - Daily Goals

User Flows - Daily Goals

User Flows - Communication

User Flows - Communication

User Flows - Communication
